Virtual Tours in E-Learning, Training & Quizzing

Quiz your students on roman architecture in a virtual field trip through Pompeii. Immerse your workforce in hypothetical situations to prepare them. Or let your corporate learners explore every aspect of their new position without interrupting actual work processes. Virtual Reality (VR) or 360º technology has found its way into training across almost every industry and subject. And for good reason. Creating virtual twins and 360º simulations for training is safer, less intrusive, more scalable than on-site practice, and much more realistic than passive powerpoints.

Workflow and functionality now allow us to cater for all things e-learning: Quiz CardsScoresGamification and automatic LMS integration allow you to use 360º experiences as a canvas for more immersive, interactive and life-like training. Leverage existing material, put it into context and start yielding better results. Create virtual twins of your factory and send your workforce on a hazard hunt or (guided) discovery tour with clickable info hotspots and simulations. Hands-on training for the masses.

Virtual medical training

This is a classic e-learning or training virtual tour. Based on interlinked panoramas and 360º videos it places the user inside a medical training facility and asks him to detect hazards.

Virtual paintball sample

A gamification sample, where you need to find and target members of the other team. But careful, you can be hit, too, and if your health suffers too much, you’ll risk a “Game Over”.

Virtual elearning
virtual elearning

With virtual reality, you’re engaging the senses, emotions and cognitive functions of the brain, tapping into the most powerful aspects of retention. Now, from manufacturing to customer service, organisations are jumping on board, realising that virtual tours in training can actually affect their bottom line.

Quiz Cards

Quiz Cards, as the name would suggest, allow you to quiz your virtual tour visitors at any point in the tour. They can also be conditioned on a previous action (think of having discovered a hidden hazard in the scene, which will subsequently pop up the quiz card that asks to specify the hazard). Apart from questions and answers (simple questions or multiple choice) a quiz card can carry all kinds of media, including video, photos, 360º videos, panoramas or 3D models.

Quiz cards

You, as the author of the tour, can decide whether a question should add or deduct points from the user’s score. Every answer selected by the “player” can lead to its own unique action – This way, you can take a student to one window or another (depending on his or her answer) with, say a video that explains why his answer was correct (or incorrect). Or you can chain questions. Depending on the answer, you can open one quiz card or another, essentially creating a conditional question tree.

Data Visualisation / Automatic LMS integration

At the end of a training session your users will be able to see a score screen which depends on the settings you, the author, chose. The user can download his performance sheet as a .csv file or immediately send it to your LMS system.

elearning scoring

Virtual Reality, No VR Glasses Required

VR training sounds complicated and many don’t want to invest in getting new VR headsets for the entire workforce or school. Good news is – you don’t have to. While VR headsets look like fun and may get your employees’ attention at the beginning, more than 90% of the employees actually do virtual tour training on a desktop computer. That means you will be able to run virtual tour trainings on your existing training devices and systems.

3DVista virtual tours only have to be created once and they will automatically be compatible with (almost) any device – Mac, Windows, Desktop Computers, Laptops, mobile phones and tablets (Android & iOs).

Would you like to know more?

Efficiency, transparency, accountability, inclusion. Event owners are starting to approach live meetings with a new set of tools and experience.

Arrange a call